Saturday, 4 May 2024

Conquest of the Riverlands: A Narrative driven event

 Four of us Wardens headed across the Pennines to Leeds for the fifth event hosted by Tom Whitworth and Paul Whitehead, at Leodis Games. The Leodis events they put on are themed, fluffy and aimed at newer, less tournament experienced players, as evidenced by the average ASOIF-STATS rating for the event being 1505. Certain characters who weren't there were omitted and simply not allowed. The three game modes would be slightly tweaked to represent the Conquest of the Riverlands, more on that prior to the game reports (below is more detail than my summary)



EVENT SCENARIO PACK

CHARACTERS MISSING FOR EACH FACTION – Due to the war being fought all over Westeros, each faction will have 1 or 2 characters that cannot be used IN ANY CAPACITY. They are away from the Riverlands fighting their own battles. And two NCU's maximum.

STARK – EDDARD + ROBB LANNISTER – JOFFERY + KEVAN FREEFOLK – MANCE + VARAMYR TARGARYEN – DAENERYS (except THE UNBURNT) & DROGO GREYJOY – BALON (NCU VERSION ONLY) + VICTARION MARTELL – HARMEN BARATHEON – STANNIS + RENLY BOLTON - NO Stormcrow or Golden Company units, nor Lord Varys. NEUTRAL – NO RESTRICTIONS NIGHTS WATCH - NO AEMON, LORD MORMONT, WAR MACHINES or COLDHANDS (MAY include – Hedge Knights + Lysene Sellwords)

Our top dog Stephen "PsychoSte" Connor was running his Starks, Elliot "EJ6023" Jones his Martells and Aden "Spykr" was running Greyjoys.

FOR A SUMMARY OF THE WHOLE EVENT AND AWARDS


 I had gone back to my Lannisters to make a themed list in keeping with the event. My first list, to be played in Game one (and maybe Game two depending on the outcome of Game one). Jamie Lannister would lead my armies, until I lost or Game three. 

Casterly Rock Honor Guard with Jaime Lannister - The Kingslayer (C)

Lannister Guardsmen

Lannister Guardsmen

Knights of Casterly Rock with Clegane Butcher

Lannister Crossbowmen NCU's

Cersei Lannister & Pycelle

When I lost, or in Game three, Tyrion would take command to rescue his captured brother,

with the aid of a Lannister Turncoat (I painted up Catelyn specifically for this 😉)

Lannister Guardsmen with Tyrion Lannister - Halfman (C)

Lannister Guardsmen

Lannister Guardsmen

Knights of Casterly Rock with Clegane Butcher

Lannister Crossbowmen NCU's

Cersei Lannister & Pycelle Enemy Attachments

Jaime Lannister & Catelyn the Turncoat



A great venue, well worth a visit for gaming (although don't stock ASOIF)





GAME 1

"HONED AND READY" 
(But any unit wounded off the wall would also gain a vulnerable token as we fought for Seaguard)


Nathan "birbz" Birbeck

Nathan is a regular at Ribble Rumble (winning Most Sporting opponent in 2022) and at the third Leeds event played me on top table in a Giant's v Dragon match off. So I knew I'd have a nice, chilled, fun match to start. I was glad he wasn't running his usual Mag list, but had recently taken up the Bolton Neutral banner's...

House Bolton Blackguards with Roose Bolton - The Leech Lord (C)
House Bolton Cutthroats
House Bolton Cutthroats
House Bolton Flayed Men with Glory Seeker
Stormcrow Archers NCU's
Petyr Baelish & Tycho Nestoris

No cheesy thumbs up picture, just a smile of impending revenge!!!


TERRAIN & DEPLOYMENT

With random terrain, we rolled a staggering 4 Hedges (2 wall stand ins) and a bog
We used the terrain, as we are fun players unlike next table where Tim and Ste decided to put them right on the board edge (apologies Tim, I know Ste does that)

Neutrals: Cutthroats, Cuthroats, Flayed Men, Blackguard, Stormcrow Archers

Lannisters: Guardsmen, Crossbowmen, Honour Guard, Flayed Men, Guardsmen


TURN 1

I'd taken the letters, weakening the Stormcrows, Nathan took horses and moved up his Flayed Men. I then marched up Guardsmen on left, while had Blackguard march. So I marched up the crossbows and after a unit of Cutthroats activated and marched up. I took the swords...


Two wounds plus three more from panic fail. Nice!!!


Needless to say, Nathan healed three Cutthroats from the bags


TURN 2

Nathan took the swords, shifting onto the far right objective and shooting with his Stormcrows at my Guardsmen, rolling poorly and scoring two hits. I passed both armour saves. I triggered Lannister Supremacy for five wounds!!!


I then took the bags with Cersei, shooting off the wall and killing three more!!!


Nathan then activated the Stormcrow unit, and I hit them with a Subjugation of Power and Hear me Roar combination of tactics cards.


Another dice failure and plus one wound saw the Stormcrow archers die...


And all that was on Nathan's activation. I took the letters but played a card and spent a token to weaken the Flayed Men


I hit the Flayed Men with Bribery card to reduce their attacks


Baelish took the Horses and the Cutthroats on my left moved up. I shot two down but they passed their panic check


Nathan was on the back foot so tried to steal back the initiative and charged the Flayed Men into the Knights of Casterly Rock


Bribery and weakened meant that from four dice, the Flayed Men only managed SIX hits due to Critical blow!!


Still, my 3+ armour saves should easily fend off... oops!!!


They did lose a wound to a Lannister Supremacy before I attacked back with the Knights. Nathan failed a 5+ charge at Jamie's unit, before I flanked Flayed men with Jamie and the Honour Guard. That caused five wounds dropping a rank but the Flayed Men heroically passed their panic check, causing a wound back on my Knights too


A 4+ charge at my crossbowmen by the other cutthroats  also failed but they passed the panic

END OF TURN 2

HOUSE LANNISTER 3 VP's (1 unit, 2 objectives)

NEUTRALS 1 VP (1 objective)


TURN 3

Nathan used Tycho's once per game to heal five wounds on the Flayed Men


I had Pycelle weaken the Cutthroats on Jamie's flank and take the swords, allowing the Honour Guard to hack into the Flayed Men with the Kingslayer Prowess for re-rolls and making them vulnerable.


They managed 5 wounds


Nathan used Issue Commands which I tried to Counterplot but failed to stop it. 


The Flayed Men cut down my Knights to the Clegane Butcher as a result of the attack


I shot up the left cutthroats dropping them to five.


I had attacked with the Knights, dropping a rank of the Flayed Men and healing from Fuelled by Slaughter but they had attacked back and reduced me back to where I was at start...


The Honour Guard finished them off, turning to face the Cutthroats. Nathan had Baelish spend his token and use Horses 


to move the cutthroats around my Honour Guard, looking at this fellow!!!


The other cutthroats cut down four crossbows, before I flanked them with my Guardsmen. Nathan's dice came good when the four men saved all three hits with sixes!!!


Despite the bog and the distance, Nathan managed to get the Cutthroats in and wiped out the Knights


END OF TURN 3

HOUSE LANNISTER 5 VP's (2 units, 3 objectives)

NEUTRALS 2 VP's (1 unit, 1 objective)

TURN 4

Nathan took the swords and the Cutthroats cut down three Crossbowmen. I attacked them with the Guardsmen and cut them down to two men, and tried to use Hear Me Roar to ensure I finished the off but Roose's A Flayed Man card stopped it


It didn't matter as they failed and died anyway. I shot up the other Cutthroats with the Crossbowmen, and had also used Horses to turn the Honour Guard to face them


The Cutthroats had activated earlier, and weren't in a good position


Roose and his Blackguards failed a charge at the right side Guardsmen, who had been depleted from the shots off the wall. The Honour Guard had charged the cutthroats but failed to kill them...


END OF TURN 4

HOUSE LANNISTER 8 VP's (3 units, 5 objectives)

NEUTRALS 3 VP's (1 units, 2 objectives)


TURN 5

I took the swords and had the crossbowmen shoot the cutthroats down. The Blackguards charged in assaulted the Guardsmen wiping them out. I took the horses and had the Honour Guard take the centre on activation.


END OF TURN 5 (& GAME)

LANNISTERS 11 VP's (4 units, 7 objectives)

NEUTRALS 5 VP's (2 units, 3 objectives)

As I said earlier, a fun and chilled game with Nathan and he was unlucky. I had some good card combo's to get the upper hand earlier by taking out the Stormcrows and Nathan went for some charges that didn't pay off. I had the better of the dice too and my Guardsmen were sitting scoring as Nathan had to go after units.

GAME 2

Tom "TpN1994" Newton

Tom had travelled a long way up from Berkshire
 (West London to us Northerners) with three compatriots from Cryptic Cabin gamers, so fair play to all of them for the effort for a one day event. It's standard UK banter that Southerners don't tend to travel much above Birmingham cos it's too far, too cold, too wet and the people up Norf are far too friendly and even talk funny. Having said that, not sure I can travel down to their event on June 30th

MARTELLS

Sunspear Royal Guard with Obara Sand - Eldest Sister (C)
Darkstar Retinue with Oberyn Martell & Quentyn Martell
Starfall Knights
Dune Vipers with Gerold Dayne - Knight of High Hermitage NCU's
Ellaria Sand & Nymeria Sand


               Having won with Jamie, he led my army against House Martell in 

                                                  "Fire & Blood" 

But with a river running through the board. And special deployment rules (no units behind another and no terrain within 6" of any board edge).

The River also had the following:
 ROUGH – Units moving into, out of, or through this Terrain piece subtract 1’’ from the total distance they would move. 
LOOSE FOOTING – If the Attacker moved through or ended on this Terrain piece during a Charge, they suffer a Disorderly Charge on rolls of 1 or 2. 
 SHORE UP – If the Attacker moved through or ended on this Terrain piece during a Charge, and the Defender was not touching this Terrain piece, the Defender gains +1 to their Defence Dice Rolls vs this Attack.

TERRAIN & DEPLOYMENT

TERRAIN: 2 visible bogs, Wood (under my Crossbows) and Palisades

MARTELLS:
  Left of River: Starfall Knights, Dune Vypers (both Marked)
Right of River: Obara's Sunspear Royal Guard.
 (Darkstar Retinue outflanking)

LANNISTERS:
Left of River: Knights of Casterly Rock (marked), Jamie's Honour Guard, Crossbows.
Right of River: Guardsmen, Guardsmen (marked)

THE PLAN

I marked both left side units as I had numerical superiority there, both my hard hitters and range. With my Knights thee, Tom did what I expected, and hoped the Guardsmen would tie him up on my right while I battered the left.


TURN 1

I was going first, so Tom brought on the Darkstar Retinue on my right, behind the  Guardsmen as well as playing Sand Diplomacy, making it costly to take the Crown or Letters. So first activation saw me put Pycelle on Horses


So I could turn the right Guards to face Oberyn's unit.


Tom then took the Swords to deny me it, so I activated my crossbows who managed to drop down five Dune Vypers. I'd also left my Knights within a reasonable charge range of his, and he was thinking about it on activating his Starfall Knights, until losing a horse from Subjugation of Power. So he dropped them back to support his Vypers.


Obara's Guard marched up, angling to avoid flank shots. I had charged the Darkstar retinue, and been hacked apart in return.


I marched the Knights of Casterly Rock right up to give Tom food for thought next turn, and also destroyed the palisade (as I deployed too close and couldn't maneuver the Guardsmen there)

BOARD AT END OF TURN 1


TURN 2

Tom had the Starfall Knights activate and charge the Lannister Knights. I took eight wounds in total, but the Lannister Supremacy dropped the Martell's down by four.


I attacked back off of the swords and wiped them out, healing from fuelled by slaughter in the process and surging forth up behind the Dune Vypers and still to activate.


I also weakened the Dune Vypers with Pycelle, who in turn charged my Crossbows cutting four down.


I took the horses and retreated the crossbows out of melee, then the Darkstar retinue savaged my Guardsmen


But I passed the panic check


The crossbowmen then opened up on the Dune Vypers in style, all hitting without the short range re-roll


All six wounded and the lone Gerold Dayne's courage failed and he ran away and hid in the woods... Elsewhere, Obara took some wounds, to by-pass my Guards by the river and wipe out my unit stalling the Darkstar retinue, wiping them out. I marched my other Guardsmen out of the path of both the remaining Martell units.


END OF TURN 2

HOUSE LANNISTER 7 VP's (2 marked units destroyed,  4pts + 3pts)

HOUSE MARTELL  4 VP's (1 marked unit, 4pts)

TURN 3

I took the horses and moved my Guardsmen away form Obara. Tom took the letters, I took the bags to heal up a horse. Tom used crown and dropped three crossbowmen with a failed panic


I shifted the crossbows up and shot Obara's Guards, hoping to draw her in as well as my forces gathered. I only killed a few, and she then used reckless heroism to skip across the river and wipe out my crossbows, dropping back out of a prospective charge range and restoring her units wounds. In hindsight, a mistake on my part. The Darkstar retinue marched up ready to go first next turn.


END OF TURN 3

LANNISTER 7 VP's (2 marked units destroyed,  4pts + 3pts)

MARTELL 6 VP's 2 units (4 pts and 2 pts)

TURN 4 

Tom took the horses to move up, I took the bags to deny it and heal my cavalry, the Darkstar Retinue charged home  and nearly did my Guardsmen. I activated them and retreated the Guardsmen out of melee


Tom had Obara's Royal Guard charge my cavalry, dropping them a rank. I flanked them with Jamie's Honour Guard, cancelling Rising Temperatures with Counterplot.


END OF TURN 4

LANNISTER 7 VP's (2 marked units destroyed,  4pts + 3pts)

MARTELL 6 VP's 2 units (4 pts and 2 pts)

TURN 5

BOARD AT START OF TURN

Activating first, I took the swords and had Jamie's Honour Guard hack into the Royal Guard


Despite shieldwall and with the help of Hear Me Roar, the Royal Guard were cut down to five. Tom then had Oberyn's Darkstar retinue charge home and wipe out the Guardsmen, before Over running into the flank of my Knights, but they held. I then made the mistake of activating the Knights and attacking the Royal Guard with the prospect of healing from fuelled by slaughter. But Tom played Rising Temperatures!!!


I dropped unit down to two, but Obara's Guard survived and attacked my Knights back and wiped them out, healing her own unit by three!!!


I activated Jamie's unit and cut the Guard down to two as Tom rolled a double six to pass the panic!!!


Tom healed from the bags, so I took the Crown, retrieved Hear Me Roar and forced a panic. And Tom scored another double six!!!


Taking the Horses, Tom retreated the Royal Sunspear Guard out of danger


END OF TURN 5

HOUSE LANNISTER 7 VP's (2 units,  4pts + 3pts)

HOUSE MARTELL 12 VP's (4 units, 4pts, 2pts, 2pts, 4pts)

My plan worked! It worked perfectly. But two key errors meant I blew a seven - nil lead!!! I shouldn't have tried to shoot the Royal Guard as it put them in charge range, and allowed Obara to wipe them out. I should have moved back and let them come to me properly. And when Tom did come over, and the Darkstar boys overran, I was still on top. The right play was to activate the Honour Guard and finish Obara off, but instead I activated my Knights of Casterly Rock. But Tom played exceptionally well and never gave in, he took the chances I offered and got the cards he needed at the end to stymie my and pull off an excellent comeback and well deserved win. It was a real cracker of a game, despite me being badly beaten in the end. But Jamie had lost a battle and also not died, so thematically it was in keeping with my forces...

A FEW PAINTED FORCES

Matt Austen

HOUSE BOLTON -  BEST PAINTED ARMY




Steve Norris's excellent Baratheon's 














Josh Clack had these cracking little NCU trays...






GAME 3

Jake "JVeryard" Veryard


Jake was also up from Cryptic Cabin, and had a lovely painted Lannister force.
For this battle, he took Tywin Lannister so perfect of face his least favourite child!!!
We had to roll for weather, and ended up with Fog which reduced long ranges to short,
and battlefield effects etc to long range!!!. Still, in a downpour, all movement would
have been reduced by 1" and we had 7 Lannister Guards between us.
Lannister Halberdiers with Tywin Lannister - Lord of Casterly Rock (C)

Lannister Guardsmen with Jaime Lannister - The Young Lion

Lannister Guardsmen with Sandor Clegane - The Hound

Lannister Guardsmen with Qyburn - Forbidden Knowledge
Lannister Guardsmen with Ser Robert Strong - The Silent Giant

NCU's

The High Sparrow & Cersei Lannister
"THE GHOST OF HARRENHALL"

One of the special trophies up for grabs was for this battle, and would go to the person
who killed the most enemy attachments. Jake had five of his own and I gave him two!!!
So I had seven to aim for!!!

TERRAIN: Wall, Palisades, Corpse Pile, Wall, Palisades

TYWIN LANNISTERS: Guardsmen (Qyburn, turncoat, Maimed Jamie), Sandor Guards, Strong's Guards, Tywin Halberdiers, Jamie Guards  

TYRION LANNISTERS: Guardsmen, Knights of Casterly Rock, Tyrion Guards, Crossbows, Guardsmen


Qyburn's armour reducing "Violent Reactions" meant they were ideal for Jamie and the Catelyn Stark Turncoat!!!


TURN 1

I took first activation and got Letters, Jake Horses, then bags after I'd moved a unit.I eventually took crown.


We both marched everywhere bar Tyrion who decided to head left as he'd be outmatched on his own. My plan would be to crush the left and swing in as my crossbows and right held the right. With both of us heavy infantry and Lannister supremacy on nine units, this would be a good attritional grind!!!


TURN 2

After destroying the right palisades, Jake engaged with my right flank. I had marched up, took the objective and his Guardsmen charged me, but I didn't use my supremacy, waiting until the Halberdiers charged and also fluffed their attacks. My Lannister supremacy decimated them in conjunction with a shift and shot from the crossbows!!!


With this good melee, I took the crown for Hear me Roar and I did heal from Fealty to the crown as Tywin was left alone following a fail that healed up my crossbows (They'd lost men from Supremacy)


On the left, I had to destroy the Palisades, as they'd stopped me charging, and my Guards and Qyburns had engaged but they controlled the objective. Tyrion marched to threaten Robert Strong's men and protect my cavalry flank.

END OF TURN 2

TYWIN 2 VP's (2 objectives)

TYRION 1 VP (1 objective)

BOARD END OF TURN 2


TURN 3

I took the swords and had the crossbows shoot Tywin down. Qyburns Guardsmen cut down a single man of mine. I attacked back after using Catelyn Turncoat to deny them Lannister Supremacy.


I'd also bribed the unit so they didn't roll many dice. I reduced them a bit


I activated the Guards on the right objective, but didn't do anything, marching my crossbows up into Jamie's Guards flank with Tyrion's Cunning Ploy card


I shot them up next activation


And passed the Lannister supremacy with ease!!!


Sadly, Tyrion got charged by the Hound and was reduced down in strength before his Big Brother flanked them and wiped them out retreating back to the centre. But I got the Knights to charge home against Sandor's Guards, all ten hitting!!!


I killed nine and even had my dice aced the Supremacy thrown back!!!


END OF TURN 3

THE LATE TYWIN LANNISTER 5 VP's (4 objectives, 1 unit)

THE LATE LITTLE TYRION LANNISTER 3 VP's (2 objectives, 1 unit)

Right side objective


Centre & Left side objectives


TURN 4

Sandor's unit was healed by bags, so I crown zapped Sandor's Guard forcing them back down to three men and (I did draw back Hear Me Roar).


Sandor's men attacked the Knights but rolled poorly and I saved the hits. The Lannister Supremacy with Hear Me Roar saw them die...


And heal up my left Guardsmen


Jake had his Cersei weakened my crossbows when she took the letters.


which meant I got one hit on Jamie's Guards


Qyburns Guardsmen managed to kill my Guardsmen due to some really duff saves on my part were flanked by my Knights of Casterly Rock


Another TEN lance hits, in the flank had Jake cursing my magic dice tray (ok, so only cavalry were seeing it)


Having dropped them down to three men, I had Pycelle take the swords


killing the last Guard, capturing Qyburn (who had been looking after Jamie) and successfully rescuing the Heir to Casterly Rock...




END OF TURN 4

 TYWIN LANNISTER 7 VP's (5 objectives, 2 units)

 TYRION LANNISTER 8 VP's (4 objectives, 3 units, Jamie saved)

The turn around in points was deceptive as my Guardsmen on right were hanging on and Strong wasn't shifting form centre, so I was in trouble.

TURN 5

I couldn't risk shooting into Jamie for fear of killing my own unit, and suffering from supremacy. So i took horses to move my crossbows back to the centre.


Sure enough, Jamie's Guards finished off my right side Guardsmen


Some good card play me saw me drop a rank off of the Guardsmen when I took the swords and also deny them the ability to heal from the bags. I had dropped to three from the Lannister Supremacy though.


But the Hear Me Roar and Subjugation of Power combination saw my crossbowmen die on their own activation... 
(Payback from my earlier game of doing the same thing)


I charged home with my Knights, but Ser Robert had saved his order from the crossbow shots and used it well, dropping only three men from the charge and then they retreated back out of melee.


END OF TURN 5 (and GAME)

 TYWIN LANNISTER 11 VP's (7 objectives, 4 units)

 TYRION LANNISTER 8 VP's (4 objectives, 3 units + Jamie)

Wow, that was an epic battle to finish the event. The game had a real ebb and flow to it and it really could have went either way. Some poor dice on both sides, and cool that both our commanders died first. Jake was really cool to play against (as were Tom and Nathan) as we both made minor errors that we allowed each other to redress (forgetting an order at right time, etc). Was also happy I managed to get five attachment kills too...


So another great Leeds event, with a larger blurb below. Need to give a big shout out to Tom and Paul for their effort and time putting together the scenario tweaks and yeah, this is a cool way to do events!!! Also, there were quite a few distance travellers, Tom and Jake you've seen above, but also another Jake who I've been chatting to online regarding his Free Folk lists (his Mag list is on show in the painting bit above). I didn't realise he was from Cryptic Cabin until end of event, so got to meet 3 of 4 from their contingent. (Sorry Maisie, didn't get to play or chat but your Walrus list looked boss and Elliot had nice things to say after your Tormund list beat him in the last game)

And the locals were also out in force, so great to see new faces and new players as well as the regulars. Having not played too much for last three months, really great to be back at it and set us up nicely for the Northern GT on 11th/12th

PRIZE SUPPORT

COURTESY OF CMON, ASMODEE, GAMING FIGURES, IGNIS HOUSE (POTION BOTTLES) & RUSS PAINTING (MINIATURE CASTLES)

(and TOM & PAUL scouring the planet for other unique prizes)


TABLE 2


1st Place 

James Harrison

HOUSE MARTELL

(a new colourful addition to the Leodis Kings Guard and a local lad to boot)


2nd Place

Paul Whitehead

 Badge of Shame Winner, contemplating his choices!!!



3rd Place

Stephen Connor

HOUSE STARK

(listening to Tourney Grounds and Mickey chatting about the event regarding Ste. Statistically rating wise, yeah, but naw, naw, yer havering Mickey!!!)


Most attachment kills in Scenario 3 netted me the gorgeous Ghost of Harrenhall Award

(I also got Best Themed but but I got lost at end, I was very tired and kept having to go up and pick things, like worst in Lannisters faction too, and a painting award)


Last Place and flying the flag for TEAM C.A.T. 

Nathan Birbeck


THE "WINSPEAR" AWARD


MOST SPORTING OPPONENT

"Elliot Coulbeck"


Aden won his first ASOIF game in over a year (except that one time he allegedly beat Colin but they didn't record it on Stats) and also got the award for Most Commander kills so he deserves a mention...




A WEEK LATER SUMMARY FROM TOM
 (THE TOURNAMENT ORGANISER)


Hi everyone! Hope all is well with you and yours
This post is long but appreciate if you read it through.
You may have seen from my previous posts that I held a themed event this past Sunday at Leodis Games in Leeds, UK.
The Conquest of the Riverlands.
Just a report and thank you post this time!
Another massive thank you to
CMON +
Gaming Figures for the ASoIaF product support. Blown away with the generosity and it was very happily recieved by the players.
Thank you to Tracy at Ignishousepotions on etsy for the glass awards such as the Wildfire and Tears of Lys. These were amazing quality and very cool!
Also to
Russ Painting and LAZERARK for the fantastic work on the trophies. I've included ways of viewing their expertise at the end.
So the event was fantastic!! 30 players took on list restrictions and altered scenario rules to battle it out for all the prizes and play theme over meta. If you want these rules pm me, only to happy to share!
When the chaos settled the winners were -
1st place - James Harrison - Martells
2nd place - Paul Whitehead - Lannister
3rd place - Stephen Connor - Stark
Best New Comer (a fight between players who were attending their 1st/2nd ASoIaF event)
Michael Bywood took home a Martell army!
Best painted - Matthew Pierre Austen with his fully painted, stunning Bolton army.
Best Themed - Brian McGonigle with his Lannisters. Just to add that his first commander was Jaime. When defeated, he used Maimed Jamie and Tyrion commander to try rescue his brother!
Best Sport - Elliot Coulbeck for being a great opponent and running Nerf Watch
For last place we had Nathan Birbeck being the only player to run neutrals. He fought hard and deserved his Bolton Starter set!
Special mention to Adam Power for his SHAME award for bringing filthy lists to 3 events in a row! SHAME Adam!!
😂
We had engraved letter opener swords that players could win with keeping score on the following results, along with the winners.
Most Units Killed - Lee Parkin
Most Characters Killed - Matt Thickett-Ward
Most Commanders Killed - Paul Aden
Most Monsters Killed - Stephen Connor
Most Successful Charges - Adam Malkavian Sarge
Well done to everyone who participated!
We had the First In Battle trophies -
Wildfire - Adam Sarge
Tears of Lys - James Harrison
Direwolf Essense - Jake Morries
Milk of the Poppy - Matt Austen
Dragons Blood - Michael Bywood
There is a photo of how these were awarded.
And finally, the stories! This is why I love this game. You get yourself a good list, good deployment and fight it out. But when the little things turn up in games, that's why I play!
These are just a few that happened on the day-
The Mountain, being the last alive in his unit, was felled by Oberyn Martell using poison.
Tyrion's unit of crossbows, killed all alone Tywin in a Lannister v Lannister battle.
Ramsey and a unit of Cutthroats flayed their way through Unsullied Swords, Pikemen and then Drogon!
Sandor Clegane eating all the chicken to stay alive, using 4 different abilities and triggers to heal.
A unit of Umber Greataxes cutting through Baratheon armour, striking down units left and right before stumbling into the river and falling to a unit of floating helmets.
And many more! Lots of max panic failures and passes on 12+. Lannister Supremacy vs Lannister Supremacy causing ridiculous rolls. A fight in the river vs healing resulting in 60 wounds being dealt.
Crazy stuff from all players, who all took their successes and failures with the same smiles and laughter all the way through the day.
So thank you to you all for making this event what it was! We now have many more local interested players getting into the game and others are starting up new armies. Plus alot of messages about tickets for next event which I'm hard at work on now with even more rules shenanigans and prize support.
Thank you for reading!
Love this game and the community. Happy Gaming!

LOVE THIS AWARD



UPCOMING EVENTS

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STILL TICKETS LEFT FOR THE NORTHERN GT AND ITS GOING TO BE AWESOME!!!

(Although I am taking BOLTONS too ffs...)


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Some good lads (and lass) down at Cryptic Cabin, 
 and they are having a 30poitn starter box event on 30th JUNE




________________________________________________________



27th - 28th JULY

COMMON GROUND GAMES

40b Cowane Street

Stirling, FK8 1JR

RULESPACK (and ticket info)

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BATTLE OF THE THREE SWORDS

SOLD OUT


Winner to be crowned Warden of Essex (PsychoSte, bring it home to Liverpool laaaa...)
_______________

THE OLD GODS & THE NEW

LEODIS GAMES LEEDS  24th NOVEMBER 2025


TICKETS COMING SOON

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MY OWN ANNUAL EVENT

RIBBLE RUMBLE 2024

16 PLAYERS TWO DAY EVENT

30th NOV/1st DEC 

ELEMENT GAMES, STOCKPORT

TICKETS COMING SOON

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2025

March 1st/2nd 2025

Pontnewynydd, Pontypool, UK




March 29th/30th 2025



THE 
ASOIF STATS INVITATIONAL


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